Combat has often been described as lots of boredom followed by seconds of excitement. To bring that analogy into the project management world: projects are months of development followed by weeks of excitement, especially if you're still operating under the "driving blind" paradigm of software development.

The whole driving idea behind project management is to make it boring. You've all heard the aphorism along the lines of : "piss poor prior planning produces pathetic performance." The corollary to that is that good planning should, in the end, remove all panic. Good, up-front project management will reduce all the excitement produced in a project to as close to zero as possible. So, if you're bored on your current project, that's probably a good thing.